Nine Pixels brings 10+ years of Unity engine mastery to every project, from hyper-casual mobile titles to console-quality 3D games, multiplayer experiences, and immersive AR/VR worlds.
The full spectrum of Unity development, engineered by specialists who have lived inside the engine for over a decade.
Sprite-based 2D games with fluid animation, physics-driven gameplay, and highly optimised rendering. From hyper-casual mobile to premium console 2D, built with Unity’s 2D toolset, Cinemachine, and custom shader graphs.
High-fidelity 3D environments, character systems, and real-time lighting with URP and HDRP pipelines. We build console-quality 3D experiences that perform across mobile, PC, and VR targets without compromise.
Real-time and async multiplayer games built on Netcode for GameObjects, Photon Fusion, or Mirror. We architect matchmaking, game servers, lobby systems, and relay infrastructure that scale reliably under load.
Immersive AR and VR experiences using Unity’s XR toolkit, AR Foundation, ARKit, and ARCore. We build for Meta Quest, HTC Vive, Magic Leap, and mobile AR, with spatial interaction design that feels intuitive from the first second.
Mobile-first Unity development with deep profiling, draw call reduction, addressable asset systems, and platform-specific rendering optimisation. We target 60fps on mid-range devices, not just flagships.
Instant-play browser games built with Unity WebGL, no download, no install, playable everywhere. We optimise build size, loading times, and memory for web constraints without sacrificing gameplay quality.
Unity’s cross-platform architecture means your game can reach every major platform from a single codebase, with platform-specific optimisation at every step.
150+ mobile games shipped across every major genre. We know what each one demands technically, creatively, and commercially.

Simple mechanics, addictive loops, maximum virality. We engineer hyper-casual titles optimised for Day 1 retention and ad monetisation, built fast, launched fast, scaled fast. Our hyper-casual games average top-20 chart positions within 30 days of launch.

Match-3, logic, physics, and word puzzles engineered for maximum D30 retention. We design level progressions, difficulty curves, booster systems, and IAP catalogues that keep players engaged through hundreds of levels.

Fast-paced combat, tight controls, and satisfying feedback loops. Frame-perfect input handling, fluid animation state machines, and enemy AI that creates genuine challenge without frustrating players.

Base-building, tower defence, turn-based, and 4X strategy for mobile. Deep meta-game systems, clan mechanics, and resource economies that create long-term engagement and high LTV.

Arcade racers, realistic simulations, and kart games. Vehicle physics, procedural track systems, and PvP league structures with real-time and async multiplayer modes.

City builders, tycoons, life simulators, and management games. Complex interdependent systems that feel alive and satisfying to master, with progression hooks that drive both engagement and monetisation.

Football, cricket, basketball including fully licensed titles. Authentic physics simulations, career modes, live match events, and multiplayer leagues that rival console-quality on mobile.

K-12 learning games, language apps, and skill-building tools built with genuine pedagogical frameworks. Game mechanics that reinforce the learning objective with full COPPA compliance.

Narrative-driven experiences, exploration, hidden object, and point-and-click adventures. Branching story systems, environmental storytelling, and inventory mechanics that immerse players in worlds they want to stay in.
Choose the model that fits your project, timeline, and budget, or let us recommend the right one.
Locked scope, locked budget. Ideal for well-defined projects where you need predictable costs. Milestones are documented and agreed before a line of code is written.
Learn MoreA full cross-functional team, developers, artists, QA, and PM, working exclusively on your game. Scale up or down as your project evolves.
Learn MoreEmbed Nine Pixels specialists into your existing studio. Fill skill gaps, hit a deadline, or scale a team, developers plugged in within days, not months.
Learn MoreTrue partnership, shared sprint planning, feature ownership, and accountability across design, engineering, and art. Your team and ours, one roadmap.
Learn MoreWe’ve shipped 150+ mobile titles. Here’s what that experience looks like in practice.
Our developers have worked in Unity since version 4. We know the engine deeply, its strengths, its quirks, and every performance pitfall. That experience means fewer surprises and faster delivery.
Mobile, PC, console, WebGL, AR/VR, the same team handles cross-platform deployment. No vendor switching, no lost context. We manage platform certification for every target you need.
We profile at every milestone. Draw call budgets, memory ceilings, and frame time targets are agreed upfront and enforced throughout. 60fps on mid-range devices isn’t a stretch goal, it’s a baseline.
Engineers, artists, technical artists, QA, and a dedicated PM, all Unity-fluent, all under one roof. You deal with one team, one point of contact, and one accountable studio from first commit to launch.
A structured six-stage process refined across 150+ Unity projects, designed to reduce risk, maintain quality, and ship on time.
We review your concept, define the Unity architecture, select the render pipeline, plan the asset pipeline, and produce a delivery roadmap with sprint milestones.
Core gameplay loop prototyped in Unity with placeholder art. A vertical slice validates the feel, performance profile, and technical feasibility before full production begins.
Two-week agile sprints in Unity. Playable builds every cycle. We work on Jira, share daily standups, and give you direct access to the team throughout production.
Unity Profiler sessions at every milestone. Draw call budgets enforced. Full functional, performance, regression, and device QA across all target platforms before submission.
Store submission, platform certification, ASO, launch asset production, and day-one monitoring across every target platform. We handle the paperwork so you handle the marketing.
Post-launch content updates, seasonal events, balance patches, and live ops support. We maintain the codebase, respond to player feedback, and keep your game growing after launch.
A selection of Unity titles we’ve built for publishers, studios, and brands across mobile, PC, and console.

Full-cycle top-down tactical shooter built in Unity. 60fps on 3-year-old Android devices, <0.3% crash rate, 34% Day-7 retention.

Hyper-casual stacking puzzle delivered store-ready in 8 weeks. 52% Day-1 retention on a custom lightweight Unity build targeting budget Android devices.

Server-authoritative 5v5 competitive mobile. <50ms perceived latency. Previous studio said it wasn't technically feasible.
The full Unity toolset, engines, SDKs, services, and pipelines we use on every project.
Common questions about working with Nine Pixels on Unity projects.
Tell us about your Unity project and we’ll send a project proposal back within 24 hours.